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No. Even though it is possible to do this (With a LOT of finagling, including having to make Rats give us access to their API key, which we won't ask for), being in-game is not a determining factor for whether you want to go on a rescue or not. Nor would it be possible to implement on the XBox Xbox side. The one way we have for semi-automated jump calls is RatTracker, which is currently in development (SLOW development at that). We will not:
Being sent on a rescue requires you as a rat to positively confirm that you want to go by calling jumps. |
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This section does not deal with Fleet Carriers which are expected to be released with Squadrons (soonTM). Up until now, there has been minimal information released regarding FleetCarriers. When more information is available, the use (or not) of Fleet Carriers will be determined. So Canonn Research Group was awarded a megaship, The Gnosis, as a reward for a Community Goal. They will be using the ship as a mobile base for research and study, but there are limitations. The ship can only be moved once per week, can only jump 2,500Ly per week and has no shipyard so you can't leave ships there to travel if you wanted to. Beyond those limitations what would we use it for? A mobile base for fueling operations more than likely. And where would we locate it? In one of our rescue hot spots like NLTT 48288, towards Quince, towards the Pleaides or near certain Community Goals. As an example, particularly for the 1st three locations, without a megaship a CMDR runs out of fuel, contacts us, gets rescued, gets debriefed (and educated) and hopefully we never see them again in our channels looking to be rescued. Now put a giant base in their path, what happens? They get low on fuel, don't know any better, luck into finding the megaship and refueling, never learning about fuel scoops, KGBFOAM, route filtering or plotting. Then we move the station in the future to some other hot spot, and those CMDRs who are used to it being a certain location run out of fuel, and it's ironically our fault that they needed to call us. It's a PR nightmare waiting to happen, with little benefit that anyone has been able to provide other than "we deserve it for everything we've done", which isn't exactly a very Rat-like attitude to have anyway. It's also believed that future megaships will not have ship docking capabilities, so their only use would be as advertising that we own a megaship and for use in manipulating the BGS. Megaships can jump once per week to a maximum distance of roughly 450Ly. Therefore moving a megaship from one end to the other is in itself a 2-week process. |
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