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These times will always be approximate as it will vary a bit depending on the system, affects from nearby bodies (gravity wells) may cause slowdown on acceleration. |
CLIENT DISTANCE MEASURED IN LIGHTYEARS
Every now and then, a Cmdr falls asleep in supercruise and wakes up to flashing red lights and a drained and shutdown ship on lifesupport. In really bad cases, the client may find himself lightyears from the mainstar.
You can calculate an approximate time for distances measured in LY using this formular:
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( distance in LY * 365d * 24h ) / 2001c = hours of travel + rough estimate to account for acceleration to max speed. |
Examples:
Client beacon is 0.1LY from mainstar:
(0.1 * 365 * 24) / 2001 = 0.44 hours (about 26 mins) + 45mins to account for acceleration = About 1 hour and 11 minutes to reach client
(adding a bit longer acceleration time on this "shorter" range, because topspeed won't be reached)
Client beacon is 0.2LY from mainstar:
(0.2 * 365 * 24) / 2001 = 0.87 hours (about 53 mins) + 30mins to account for acceleration = About 1 hour and 23 minutes to reach client
Client beacon is 0.5LY from mainstar:
(0.5 * 365 * 24) / 2001 = 2.19 hours + ½ hour = About 2:40 to reach client
Client beacon is 2.5LY from mainstar.
(2.5 * 365 * 24) / 2001 = 10.94 hours + ½ hour = About 11½ hours to reach client
Going far distances in your ship will require quite a bit of fuel. It'd be advised to shutdown unneeded modules while travelling to extend your range, such as shields and anything else with a power consumption you might not require to continue supercruise. (obviously be careful not to accidentally shutdown your thrusters or frameshift drive and you'll still need your sensors active).
You can look at your fuel usage gauge to estimate how much fuel will be needed for the trip once you have an idea of how long it should take. For example running at 1.5t/h would make you need 12 tonnes fuel for an 8 hour supercruise, then add estimated limpets needed + enough fuel left to jump to nearest system. Note again, that you can likely get the usage down when turning off unneeded modules during the flight.
CLIENT DISTANCE MEASURED IN LIGHTSECONDS
SC Distance | Time from acceleration start | Speed reached |
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1000ls | 1:00 | |
5000ls | 2:20 | |
10kls | 2:50 | |
25kls | 3:50 | |
50kls | 5:00 | |
100kls | 6:25 | |
150kls | 7:30 | |
200kls | 8:30 | |
300kls | 10:12 | 1030c |
400kls | 11:45 | 1130c |
500kls | 13:10 | 1205c |
600kls | 14:20 | 1260c |
700kls | 15:50 | 1325c |
800kls | 17:02 | 1360c |
900kls | 18:05 | 1409c |
1000kls | 19:25 | 1445c |
1100kls | 20:33 | 1477c |
1200kls | 21:40 | 1500c |
1300kls | 22:46 | 1530c |
1400kls | 23:51 | 1560c |
1500kls | 24:54 | 1585c |
1600kls | 25:58 | 1607c |
1700kls | 27:00 | 1627c |
1800kls | 28:00 | 1648c |
1900kls | 29:00 | 1667c |
2000kls | 30:00 | 1685c |
2250kls | 32:30 | 1725c |
2500kls | 34:50 | 1762c |
2750kls | 37:00 | 1792c |
3000kls | 39:30 | 1824c |
(Max. speed in supercruise is 2001c.)